![]() ![]() If not, then it's probably best to leave responses to its target demographic.Īs for the questions themselves, first and foremost they ask if you are (or were) an active software developer. If you develop games or other software (web browsers?) then you can give your feedback. The Khornos Group probably wants some advice from graphics developers because they ultimately want to market to them, as the future platform's success depends on their applications. Entre o DX12, o mantle e o novo OpenGL, há muita coisa nova e muita disputa para ver quem é o melhor. Khronos will also be talking at SIGGRAPH Vancouver about WebGL, WebCL, OpenCL, SPIR, SYCL, and their other royalty-free industry standards.Įstá a ser uma altura interessante a nível de APIs. The OpenGL 4.4 specification is now one year old (generally OpenGL revisions get announced every 6~12 months) while on the mobile/embedded side OpenGL ES 3.1 is just a few months old but perhaps if a major overhaul lands there immediately it will become OpenGL ES 4.0.ĭetails on the new OpenGL / OpenGL ES at the SIGGRAPH BoF are taking place on the evening of 13 August. Given that this next GL revision is expected to be major, the version bump will probably take it to become OpenGL 5.0 rather than OpenGL 4.5. ![]() Intel, NVIDIA, and AMD have all been investing in lowering the driver overhead for OpenGL. Microsoft DirectX 12 will focus on lower-overhead, Apple's Metal API is about low-overhead, and it's the main focus of AMD's Mantle API. Hearing about "lover overhead OpenGL" is hardly a surprise given it's been an increasing focus amongst game developers and hardware vendors. The description reads, "Hear how OpenGL ES and OpenGL are evolving to meet the needs of next-generation 3D applications, providing lower overhead and greater graphics richness on mobile and desktop platforms." Perhaps the most interesting BoF to Phoronix readers will be their OpenGL (OpenGL ES) BoF where the next GL standard is to be announced. The Khronos BoFs were publicized today on. The next SIGGRAPH is in August in Vancouver (Canada) and there's a total of seven tracks during this important graphics conference where Khronos is to be involved. The Khronos Group has shared details about their BoF sessions to be hosted next month during SIGGRAPH and it includes detailing the next-generation OpenGL / OpenGL ES specifications. ![]()
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